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objectives
Learning
Prep & Print
The Touch module is suggested for DAY 3 and focuses on:
• Why a touch can be good or bad, depending on the person
• Why some touches are NEVER ok—like to bathing suit areas
• If someone has to bribe you to touch you, it’s a KnowGO
• Different "gut" feelings you may feel about a Terrible Touch
• Strategies to stay safe in a grooming situation
• Ideas of what to do or say in a Terrible Touch situation
Parent Activity: 3D Verion
leaning objectives
Download Activities
preview
of Touch
activities
with animations + instructions
Curriculum Slideshow
Click & present slideshow with guidance/prompts as you go.
Interactive "GO or KnowGO" animations that include:
• A part 1 set-up situation that outlines a scenario
• A part 2 animation that reveals if it is a "Go" or a "KnowGO"
Interactive class activities and support slides that include:
• Questions and reviews of what was learned in the animations
• Practice statements covering what to do in a KnowGO situation
Students choose the best /worst responses to a Terrible Touch
LEVEL 1:
Students are provided a list of 4 potential responses and are asked to rank top 2 best and top 2 worst responses.
LEVEL 2:
Students are provided a list of 10 potential responses and are asked to rank top 3 best and 3 worst responses.
Best and Worst Game
Class Activity
Parent/Guardian+Student Engagement
Take home Activity
"Dicey Dilemma" mix and match prompts with imagery
• One dice has a verbal prompt, one dice has an image
• Students roll the dice and then answer based on the top image
• If there isn't time for folding, use the flat version for regular dice
desktop printer + printer versions
School Posters
Posters for both school classrooms and common areas
• Posters come in 3 sizes: 2 for desktop printers, 1 for local printers
• Posters are to be displayed the day of the module for review
• Keep each module poster up throughout the year
• Posters serve as a reminder of the KnowGO strategies
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