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KICK-OFF DAY
WHAT IS A KNOWGO?
DAY
1
The Kick-Off Day emotionally prepares students for the upcoming modules through a brief introduction of what they’ll be learning.
• An introduction to 4 curriculum topics and our ambassador Skedaddle
• How to read “GO” or “KnowGO” feelings by being aware of our body
• KnowGO sign making/sign practice with an interactive animated Q&A
Sample Content
DAY
2
scary surprise
or
The Secrets module helps students understand the difference between “surprise” or “scary” uncomfortable secrets that can lead to danger.
• Secrets that feel uncomfortable & unsafe are scary and are a KnowGO
• Scary secrets should always be reported, even if someone tell us not to • Never keep scary secrets from safe adults, even if the adult bullies you
DAY
3
terrible thoughtful
or
The Touch module helps build awareness of physical boundaries and how to “know” if a touch is uncomfortable or crosses a line.
• No one should touch us in any way that feels uncomfortable
• We should always report uncomfortable touches right away
• Be aware of tricks—like gifts—that can lead to unsafe touches
separa
tor
DAY
4
or
sneaky safe
The Separator module covers the types of tricks used to separate children from safe people and safe places.
• Tricks separators use to try to get us alone and away from safety
• How to read feelings in our bodies to know if the situation is a KnowGO
• Strategies to use if found in a potential sneaky separator situation
discovery danger
or
DAY
5
The Digital module builds awareness and skills to safely navigate the online world and to know when a situation is potentially dangerous.
• Teaches when is it safe to give out information online, and when it's not
• Educates about strangers online that may try to threaten, trick or bribe
• Strategies to safely navigate potentially harmful scenarios that may arise
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